Polycount
Staff:
Founder: Andrew Risch
News, Design, Events, and Community: Eric Chadwick
Technology: Seth Thomas
Editor: Sean VanGorder
RT : To illustrate the variety of characters in Dota, I figured I'd do a shot with EVERY SINGLE HERO. It was tedious but I pulled it off! And here's an updated 4K version with every hero as of today (as well as the winning lineup being in the crowd too!) 4K: https://t.co/t03yr9UgHn https://t.co/0PFsbT613K
RT : Made my own potion flask shader using Amplify Shader Editor in . It reacts to X/Z movements (could be improved with rotations reaction as well), fully visually customisable. Inspired by shader! https://t.co/04YAbkOYBc
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