Gaudio Lab

Gaudio Lab

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G'Audio's interactive 3D audio technology, currently available as a Pro Tools plug-in, brings life-like VR experiences with sound. Unlike the conventional audio that always provides the same sound no matter where you look, its solutions make the sound reflect your viewpoints in HMD. Even if your position itself keeps moving, the sound is fully synchronized with the changing scenes. G'Audio's core

04/15/2026

"Just remove the dialogue and you're done, right?"

In dubbing, the M&E (Music & Effects) track isn't what's left over. It's the foundation the new language is built on.

Separating clean speech is relatively straightforward. But real-world content is messy: voices layered with explosions, distorted through effects, buried in reverb. If those aren't handled cleanly, the dubbed version falls apart.

Our latest blog breaks down why M&E separation is fundamentally different from stem separation β€” and how Gaudio Lab approaches it with usability as the primary criterion.

πŸ”— https://www.gaudiolab.com/blog/241_just_remove_dialogue_why_music_effects_separation_makes_or_breaks_dubbing_quality

"λŒ€μ‚¬λ§Œ λΉΌλ©΄ λ˜λŠ” κ±° μ•„λ‹ˆμ•Ό?"

λ”λΉ™μ—μ„œ M&E νŠΈλž™μ€ λŒ€μ‚¬λ₯Ό λΉΌκ³  남은 것이 μ•„λ‹ˆλΌ, λ‹€κ΅­μ–΄λ₯Ό 얹을 수 μžˆλŠ” κΉ¨λ—ν•œ ν† λŒ€μž…λ‹ˆλ‹€. μ½˜ν…μΈ μ— κΉ¨λ—ν•˜κ²Œ λ‹΄κΈ΄ λͺ©μ†Œλ¦¬λ₯Ό λΆ„λ¦¬ν•˜λŠ” 건 비ꡐ적 μ‰½μŠ΅λ‹ˆλ‹€. ν•˜μ§€λ§Œ μ‹€μ œ μ½˜ν…μΈ λŠ” νš¨κ³ΌμŒμ— 묻히고, μ™œκ³‘λ˜κ³ , μž”ν–₯에 λ’€μ„žμ—¬ 있죠. 이런 μ†Œλ¦¬κΉŒμ§€ κΉ”λ”ν•˜κ²Œ 뢄리해야 λΉ„λ‘œμ†Œ 더빙을 μœ„ν•œ μ€€λΉ„κ°€ 된 μ…ˆμž…λ‹ˆλ‹€!

M&E 뢄리가 μŠ€ν…œ 뢄리와 μ–΄λ–»κ²Œ λ‹€λ₯Έμ§€, κ°€μš°λ””μ˜€λž©μ΄ 'μ‚¬μš©μ„±'을 κΈ°μ€€μœΌλ‘œ 이 문제λ₯Ό μ–΄λ–»κ²Œ ν’€κ³  μžˆλŠ”μ§€ λΈ”λ‘œκ·Έμ—μ„œ μ†Œκ°œν•©λ‹ˆλ‹€.
πŸ”— https://www.gaudiolab.com/ko/blog/240_%EB%8C%80%EC%82%AC%EB%A7%8C_%EB%B9%BC%EB%A9%B4_%EB%90%98%EB%8A%94_%EA%B1%B0_%EC%95%84%EB%8B%88%EC%95%BC_%EB%8D%94%EB%B9%99_%ED%92%88%EC%A7%88%EC%9D%84_%EA%B2%B0%EC%A0%95%EC%A7%93%EB%8A%94_music_effects_%EB%B6%84%EB%A6%AC%EC%9D%98_%EC%A7%84%EC%A7%9C_%EC%9D%B4%EC%95%BC%EA%B8%B0

03/31/2026

Some things can't be translated β€” they have to be felt.
The trembling breath in a horror film. The lingering emotion of a K-drama. The electric energy of esports. These don't translate β€” they perform.

AI dubbing has come a long way, but capturing emotional nuance, natural rhythm, and non-verbal cues remains a real challenge. At Gaudio Lab, we tackle this with a Human-in-the-Loop (HITL) approach: AI efficiency, human sensibility.

πŸ‘‡ πŸ”— Curious about what great dubbing really takes? https://www.gaudiolab.com/blog/239_live_the_story_why_gaudio_dub_is_the_answer

--
μžλ§‰μœΌλ‘œλŠ” 전달할 수 μ—†λŠ” 것듀이 μžˆμŠ΅λ‹ˆλ‹€.
곡포 μ˜ν™”μ˜ μˆ¨μ†Œλ¦¬, K-λ“œλΌλ§ˆμ˜ μ—¬μš΄, e슀포츠의 μ—΄κΈ°. 이 감정듀은 μžλ§‰μ΄ μ•„λ‹ˆλΌ λͺ©μ†Œλ¦¬λ‘œ μ „λ‹¬λ˜μ£ .

AI λ”λΉ™μ˜ λ°œμ „μ€ λ†€λžμŠ΅λ‹ˆλ‹€. κ·ΈλŸ¬λ‚˜ κ°μ •μ˜ 결·리듬·비언어적 λ°œν™”λ₯Ό μ„¬μ„Έν•˜κ²Œ μž¬ν˜„ν•˜λŠ” 건 μ—¬μ „νžˆ μ–΄λ ΅μŠ΅λ‹ˆλ‹€. κ°€μš°λ””μ˜€λž©μ€ λ›°μ–΄λ‚œ AI 기술과 μ‚¬λžŒμ˜ μ„Έλ°€ν•œ 감각을 κ²°ν•©ν•œ HITL(Human-in-the-Loop) ꡬ쑰둜 이 문제λ₯Ό ν’€μ–΄κ°‘λ‹ˆλ‹€.

μ½˜ν…μΈ  λ‘œμ»¬λΌμ΄μ œμ΄μ…˜μ˜ λ‹€μŒ 단계가 κΆκΈˆν•˜λ‹€λ©΄ πŸ‘‡ πŸ”— https://www.gaudiolab.com/ko/blog/238_%EC%BD%98%ED%85%90%EC%B8%A0%EC%97%90_%EC%98%A8%EC%A0%84%ED%9E%88_%EB%B9%A0%EC%A0%B8%EB%93%9C%EB%8A%94_%EA%B2%BD%ED%97%98_%EA%B0%80%EC%9A%B0%EB%94%94%EC%98%A4%EB%9E%A9_%EB%8D%94%EB%B9%99%EC%9D%B4_%ED%95%84%EC%9A%94%ED%95%9C_%EC%9D%B4%EC%9C%A0

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