Counter-Strike 2
Release Notes for 12/7/2023
[ GAMEPLAY ]
• Fixed an issue where the player's shadow would sometimes show the incorrect animation state
• Weapon switching after releasing the fire button(s) will no longer cancel gr***de throws (but round restart will)
• Various animation system optimizations
• Various minor bug fixes to demo playback
[ UI ]
• Fixed a bug where starting pistols weren't showing in the Pistols tab of the Equipment view
• Fixed an issue where silencers would not be shown on weapons when held by characters in the UI
[ MAPS ]
Mirage:
• Fixed a gap under the door at Middle
Anubis:
• Added a gr***de clip to the wall at Bridge
Vertigo:
• Changed the collision properties on railings to emit the correct footstep sounds
Nuke:
• Fix for the sun material not blooming and adjusted the size of the material
• Cleaned up redundant skins on metal_door models to prevent workshop mappers hitting fatal errors for missing assets
• Fixed a visibility bug at Garage when looking towards Hell
• Changed the collision properties on railings to emit the correct footstep sounds
Inferno:
• Changed the collision properties on railings to emit the correct footstep sounds
• Fixed an issue where some chimney models would disappear in the skybox
Dust 2:
• Changed the collision properties on railings to emit the correct footstep sounds
11/27/2023
Half-Life 2 🧡
11/24/2023
This was literally my dream project. We didn't have much time to do it but the entire team killed it.
There are too many people to thank and credit. For now I just want you to enjoy what we created with Valve, because I cannot quite believe it exists.
https://youtube.com/watch?v=TbZ3HzvFEto
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