Mystic Game Development

Mystic Game Development

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Mystic Game Development is a privately held company based south of Rotterdam in the Netherlands. Founded in 1999, MysticGD develops game software technologies which are licensed primarily by video game companies since 2000. If you want to have more information about us and our products or if you want to make contact because of other reasons like praise, critisicm etc. just use the following contact form.

10/05/2016

We want to inform you that the EMotion FX 4 May 2016 update has been released!

This update focuses on EMotion Studio and contains over one hundred of improvements and fixes!

The API also has some small improvements like automatic memory tracking to see detailed in-game memory usage statistics.

As we are expanding our team we are also searching for an animation programmer who will work fulltime remotely.
If you know anyone or are interested yourself, please contact [email protected] :)

We also offer to use EMotion FX for free for the first half year. Our licensing is very flexible as well and can be adapted to your projects size and budget.

So if you are interested in checking out EMotion FX for your next or current project please contact us!

08/03/2016

EMotion FX will be part of the upcoming MaxPlay engine!

http://www.develop-online.net/news/maxplay-engine-adds-physx-fmod-emotion-and-popcornfx/0217525

Maxplay engine adds PhysX, FMOD, EMotion and PopcornFX Breaking news from the global game development industry

18/02/2016

The February 2016 update of EMotion FX is now available! This update now has a final API design, a brand new threading system, improved performance, polygon export support, maya shader attribute export support, updated Qt version, improved attribute system, bug fixes and many other improvements.

29/03/2015

The April update for EMotion FX 4 is now available. Some of its highlights are that motion files can now contain both skeletal animation and morph animation. Morphing is also supported in the blend setups and by the visual debugger. Several crash fixes in EMotion Studio, some improvements to the attachment system and easy compilation for Android and iOS. Auto-applying of meta data on export. Several fixes inside the exporters, batch exporters and previewer and improved FBX skinned character import support.

26/01/2015

The February 2015 update of EMotion FX 4 has just been released and is now available for download from our support site.

This update fixes some issues, adds support for synchronization in combination with backwards playback, makes some text easier to read inside the graph of EMotion Studio and makes it easy to select random motions inside the blend setups.

18/11/2014

The EMotion FX November 2014 Update has just been released and is available for download. The main new feature is the visual debugger along with several other smaller improvements and fixes.

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