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Automatic bitrate and redundant encoding against bugs and freezes: what is the peculiarity of the Loudplay technology | Loudplay Blog 18/03/2022

Slow Internet is the main enemy of the cloud gaming. But it will not be able to stop our development. Sergey Panferov, CEO of Loudplay, speaks about the technologies developed by the company for the benefit of our users. If you wonder how Loudplay overcomes bugs and friezes, then a new article in our blog is for you!

Automatic bitrate and redundant encoding against bugs and freezes: what is the peculiarity of the Loudplay technology | Loudplay Blog Slow Internet is the main enemy of the cloud gaming. But it will not be able to stop our development. Sergey Panferov, CEO of Loudplay, speaks about the technologies developed by the company for the benefit of our users.

Photos 15/03/2022

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