Sinergi Studio
Kami mengerjakan pembuatan game full maupun partial dan juga pengerjaan aplikasi mobile.
30/09/2016
value designing insight
http://ubm.io/2bwztny
Pokemon Go, Pokemon and Adding Value to Game Pieces Looking at the original Pokemon games and Pokemon Go for ways to add value to the pieces of your game.
28/09/2016
Salvage your game trailer Something isn’t quite working in your game trailer. These tricks can get you back to that clicking moment — where it all comes together.
Whale Player Confession
http://ubm.io/2bbUtWR
Swimming with the Whales: A study in free to play I spent several months among the high rollers in a free to play game. Here's what I learned from swimming with the whales.
23/09/2016
Cyan make new game for
http://ubm.io/2bgboSp
Obduction let Cyan experiment with VR in a non- Myst universe Obduction , which is out today, is Cyan's first game in 25 years that isn't set in the Myst universe. We talked to Rand Miller about world building, puzzle crafting, and designing for VR.
22/09/2016
best practice. Take lesson guys
http://ubm.io/2aXYE5K
50 Tips and Best Practices for Unity (2016 Edition) This article describes many strategies for working with Unity to make your projects simpler to understand, harder to break, and quicker to ship.
15/09/2016
How to do multi platform pubshing easier
http://ubm.io/2aZ93w1
Unity Builds Scripting: Basic and advanced possibilities Generating builds manually is never a good idea. Let's see how we can make this process painless in Unity and explore the possibilities that scripting opens for more advanced operations.
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