Homespace

Homespace

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19/02/2023

We want to thank each and every one of you who participated in our Homespace Christmas charity program.

With over 200 participants, we're proud to have positively impacted the world through the power of web3 technology. Thank you for being a part of our mission to transform charitable giving and make it more accessible for all.

We confirm that 100% of the collected amount has been sent to the accounts of foundations Promin tepla, Tvoya Opora, Miloserdie, World Food Program, Kapka Nadeje, and Anonymous fund.

Thank you for your generosity and support!

10/02/2023

Homespace for Artificial Intelligence

We've been investing in AI development all along, even though it's been far from our main development crust for many. More than once we've been told in meetings that you have "too much stuff" - even our co-founder has said that AI is an unnecessary part of the Metaverse, which we used to be, and the AI lead has been clutching his head. But today I'd like to talk about why AI is the MOST important part of our project and our main hidden USP.

The whole Homespace exists and is being created, apart from all our commercial and ideological goals, for one thing - to create a virtual world for Artificial Intelligence to become its home. Where the AI is as conscious of its body as we are conscious of ours. A hater of our project once said that our worlds are lonely and uncomfortable, and in some ways he was right. Just as uncomfortable are all the other "Metaverses", where often you won't meet a Nobody.

We can create a Beatles flat right now, but without the Beatles coming alive there, it's meaningless. We can create the world of Middle-earth, but if you can't talk to Gandalf there - why would you need him? Why would you go to a jazz bar in virtual reality without listening to Ray Charles and talking to a beautiful girl at the table who won't actually be a bearded old pervert? The dream of a new reality that you can't visit in this world is also the dream of those you can meet in it.

That's why virtual worlds without a revived AI are nothing. And so when we make one - and we will - we win. And then we'll move on.
This year we applied for a Horizon grant together with seven companies and the best technical university in Prague. It does not matter whether we get it or not. What was planned will be done anyway.

Years after you are gone, in a moment of despair, your child will enter the virtual home of his childhood and meet the virtual you - the one who will support him. Forever.

Article & Concept by Homespace CEO

09/02/2023

Partnership with Dearch Space
Metaverse architecture & design agency

As you know, one of the most important parts of our project is the Metasite Constructor, which will exponentially allow us to develop our network of metasites. The Nocode Constructor for general use will be developed for the project release, however we are already preparing a solution for professional studios already working on creating spaces for companies in other meta universes. In our project, they're no longer limited to graphics capabilities and application cases.

Dearch Space becomes our first official partner, who have already created a number of innovative spaces, architectural solutions and concepts. Dearch Space is a company that understands the difference between the possibilities of meta-universes and the real world, or rather the absence of any boundaries. And we are happy to welcome them among the friends of our project.

16/01/2023

🚀Homespace main achievements - 15.01.23, Road to MVP

🔥1. Core part of the system ready: multiplayer & voice.
The multiplayer is already running at the zkSync level. After the final testing, we are going to focus on creating a system that allows our users to use Homespace for private negotiations - from now on, you can hold your meetings and conferences by meeting in the photorealistic spaces of our ecosystem, including flights in virtual shuttles, even before the MVP launch.

🔥2. Streaming for custom browsers progress.
We are testing streaming with our Japanese partners, which will allow us to improve the FPS and the streaming quality. Also, when the new version of Unreal Engine is released, we will fix bugs to enable Ray Tracing, which will bring the graphics to our best standard even in the browser version. Once streaming is optimized, we will focus on creating an automated server pre-loading system - this will allow instantly launch virtual spaces (metasites) when a user clicks on a link.

🔥3. Homespace Shuttle Development progress.
We have developed a system for changing the visual appearance and display types for our shuttles. Our shuttles will allow us to use them for in-flight conversations as well as spectacular entry into public servers. We are developing an account system that will be launched in time for the TON hackathon in which we are participating - we expect all our NFT shuttle owners to be able to try them out in real-time.

🔥4. User-friendly client installer.
The client installer on Windows PC with automatic download of new versions will be available soon. Previously it was necessary to download new versions manually.

🔥5. Incredible metrics of metasites - a Christmas-level case study.
As a part of the development of our project, we focus on creating successful case studies of metasites as advertising solutions that increase user acceptance by creating ambiance and emotional responses. With a complete lack of advertisement within our own audience, we converted 81% of users who entered the tier into NFT gift buyers as part of our incentive program. This considerable figure fully supports our primary hypothesis of increasing conversions and user engagement.

🔥6. Metasite Network Expansion.
Our Business Development department is currently focused on creating a proposal for companies in the regular market, for which metasites can be a new advertising tool, which simultaneously allows us to create real cases and, in parallel, develop a metasite builder for a wider audience.

📎Evaluate an example of applying a metasite to a business case below.

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