IHU
06/12/2025
Durga Sculpture 3D Artwork
I created this sculpt in ZBrush, did the retopology in Maya, textured it using Substance 3D Painter, and finished the lighting and rendering in Marmoset Toolbag.
For better view: https://www.artstation.com/artwork/8B3WB6
29/11/2025
24/06/2025
🔥 Hell Dungeon Environment Complete | WIP Project 🔥
Environment sculpting is almost done! This scene is set in a hellish dungeon — filled with rocky terrain, cursed ruins, and the feeling of something terrifying lurking nearby.
Scene Overview:
Environment: In Progress
Demon & Human characters: In Progress
Retopo, UV, and Texturing: Coming soon
This is part of a personal project focused on creating a dark, monster-filled world. Final touches are coming as I sculpt the characters and prepare for the next stages!
Made in: ZBrush
Will use: Maya, TopoGun 2, RizomUV, Adobe Substance 3D Painter, Marmoset Toolbag, Adobe Photoshop.
Would love to hear your thoughts so far!
22/06/2025
Environment Sculpt | Digital Clay Practice
Here's a look at my latest sculpting work! I'm creating a 3D environment that mixes natural shapes with an ancient, mysterious feeling.
What I'm working on
*Rock shapes and formations
*Ground and surface details
*A hidden ancient artifact
This is still a Work in Progress (WIP) — I’m now refining the shapes and will add more texture and story elements soon.
Made in: ZBrush
Practice project for learning environment design
Let me know what you think! Your feedback really helps me improve.
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