IHU

IHU

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Photos from IHU's post 06/12/2025

Durga Sculpture 3D Artwork
I created this sculpt in ZBrush, did the retopology in Maya, textured it using Substance 3D Painter, and finished the lighting and rendering in Marmoset Toolbag.
For better view: https://www.artstation.com/artwork/8B3WB6

29/11/2025
Photos from IHU's post 24/06/2025

🔥 Hell Dungeon Environment Complete | WIP Project 🔥
Environment sculpting is almost done! This scene is set in a hellish dungeon — filled with rocky terrain, cursed ruins, and the feeling of something terrifying lurking nearby.

Scene Overview:

Environment: In Progress

Demon & Human characters: In Progress

Retopo, UV, and Texturing: Coming soon

This is part of a personal project focused on creating a dark, monster-filled world. Final touches are coming as I sculpt the characters and prepare for the next stages!

Made in: ZBrush
Will use: Maya, TopoGun 2, RizomUV, Adobe Substance 3D Painter, Marmoset Toolbag, Adobe Photoshop.

Would love to hear your thoughts so far!

22/06/2025

Environment Sculpt | Digital Clay Practice
Here's a look at my latest sculpting work! I'm creating a 3D environment that mixes natural shapes with an ancient, mysterious feeling.

What I'm working on
*Rock shapes and formations
*Ground and surface details
*A hidden ancient artifact

This is still a Work in Progress (WIP) — I’m now refining the shapes and will add more texture and story elements soon.
Made in: ZBrush
Practice project for learning environment design

Let me know what you think! Your feedback really helps me improve.

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