Simulation Fixation

Simulation Fixation

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16/07/2016

Alright so 3-4 people tried out the game which is awesome. There wasn't much to do but because of my VET course I will be releasing every new version as I said to my VET teacher my game would be unique because I build it with the community. So thanks for the help guys, next version v0.09 will have a lot more to do and everything will look great, work great and hopefully feel great to play.

Just an update on what I have done with the feedback.

-Fixed zombie rag-dolls. No more re****ed arms.
-Item Persistence Fixed (Not 100% fixed, still some problems)
-AI Persistence.

What I plan on doing.

-Reanimate absolutely everything.
-Better AI for bandits.
-Better visuals without a hit to performance.
-Populated structures (populated with furniture not people)
-More loot spawns.
-Inventory.
-Add melee combat.
-Completely overhaul day/night system
-Add PMC faction
-QUESTS!!!

There are a few more things I will do but for now this is all. I should get most of this done within the next week and then I will spend next week doing more stuff but I wont have as much time due to school and then I will upload v0.09 on the 30th of July.

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