Three Phase Interactive
Three Phase Interactive is a Melbourne, Australia based independent games studio founded by three experienced game developers: Paul Baker, Chris Burns and Drew Morrow. The team believes in giving players creative freedom and challenging gameplay by offering a large amount of player customisation so each player can enjoy a unique experience. Three Phase has released their début title Stunt Star: Th
19/04/2016
What have we achieved so far this year? Lots of good progress on Defect! http://sdkgame.com/blog/2016/4/19/backers-are-in
Backers are in! All your hard work and sacrifice has paid off, backers. Everybody in Ambiguous Wind class and above is now in the credits of a mutiny based spaceship construction game! People will have to take you seriously! There are other things in a game besides credits though, if you can believe it. So we’ve ad…
10/02/2016
Unity plugins we use in Defect: Spaceship Destruction Kit
http://sdkgame.com/blog/2016/2/8/unity-plugins-we-use-in-defect
Unity Plugins we use in Defect Speed of development is one of the main advantages of using Unity. One of the most important contributors to that is the extensive list of plugins available on its Asset Store. Don't forget to check their user reviews and what version of Unity they are tested on before jumping in. Here's a few that…
Interested in what tools we use for planning and project management? Here you go: http://sdkgame.com/blog/2016/2/8/tools-we-use-for-planning-and-project-management
Tools we use for Planning and Project Management We did one of these blog posts a while back, but we’ve changed some of the tools we use, so I thought it was about time for a new one. Slack We used to use Skype for team communication, but the team members on Windows were always complaining about the Skype app. A few of us had already tried Slack f…
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